Admin Tycoon Game Overview I've created an interactive Admin Tycoon game where players manage customer support operations and build a profitable business. Here's what you can do: Core Gameplay Operations — Manage three support channels: Email Support ($50/request): Basic, affordable option Ticket Support ($75/request): Mid-tier support Chat Support ($100/session): Premium, high-value service Adjust slider controls to decide how many agents work each channel daily. Watch your earnings update in real-time. Staff Hiring — Invest in team members to boost productivity: Junior Agents (+5% earnings) Senior Agents (+15% earnings) Managers (+40% earnings multiplier) Each hire increases your daily costs but compounds your profits. Upgrades — Unlock new revenue streams: Phone Support ($150/call) Video Support ($200/session) AI Assistant (2× earnings multiplier) Training — Invest $500 to boost team efficiency by 10%, up to 200%. Higher efficiency = more earnings per operation. Game Mechanics Advance days to collect earnings and spend your money Track metrics like total earned, average daily income, and milestones Unlock achievements (First $10k, First $50k, hire 5 staff) Balance expenses — staff costs scale with hires but boost earnings significantly To Use in Unity You could implement this game in Unity by: Creating UI panels for each tab using Canvas Using C# scripts to manage game state and calculations Adding animations when earnings update or staff are hired Implementing save/load for persistent progress Adding sound effects for purchases and earnings Creating prestige/reset mechanics where players restart with bonuses
Deliverin- 25 Days
Amount : $1800
Deliverin- 30 Days
Amount : $1500
Deliverin- 25 Days
Amount : $1900