Core Gameplay Chase & collect mechanic — run after fleeing villagers who try to escape when they see you coming Quota system — collect a target amount of gold before the timer runs out each level Villager AI — villagers scatter, hide behind barrels, duck into houses, or form angry mobs Negotiation mini-game — some villagers argue back; win a quick dialogue battle to collect double Receipt system — stamp receipts after each collection for combo bonuses
Deliverin- 60 Days
Amount : $5000
Deliverin- 25 Days
Amount : $4000
Deliverin- 56 Days
Amount : $2200
Deliverin- 60 Days
Amount : $2000
Deliverin- 45 Days
Amount : $1500